(you can see that the color of the handles changes) this means that the link is created. In the "canvas" now make a right-click on one of the handles of the skeleton in the "neck" and made "Link to the Skeleton". Let's repeat it one last time for the "neck".įirst we need to extend "bone" so in the canvas we make a right click and "Create a Child Bone"Ĭlick on the group "neck" in the "Layers panel" right click and "Select All Layers Kids" Now, you just do the same thing to, for all other members 1 by 1. Well now you have to cancel, make a Ctrl Z or "edition > cancel", (Don't press too many times otherwise your connection to the skeleton will have to be started again). To check our link, select only the skeleton, and move the "blue handle", the head and hat should come with your skeleton. (You see that the color of the handles changes) this means that the link is created. In the "canvas" now right click on one of the skeleton handles and do "Link to the Skeleton". Selecting in the "Layers panel" the skeleton. Once the layers of "hat and head" to select, let's move on. We must also select our "hat" here we will make rather a Ctrl Click Then click on the group "head" in the "Layers panel" right click and "Select All Layers Kids" Once properly classified, this will go very fast, let's do it again as we saw on the "black man", but the only difference so, is that we will link to the skeleton each limb and check that it works before moving to the next.Īs we already know the method, this will be very simple.Īdd a skeleton and place it at the top of our group, after positioning it on the head and the hat.
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